- I've never been a fan of the central bus. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. What should I put on my new main bus and how many belts of each item? Assembly lines are best placed so that they run perpendicular to the Main Bus. They are also inefficient to belt -- 1 copper plate makes 2 copper cables, inflating the need for belts by two-fold! Creating a train grid factory : r/factorio - reddit.com While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Make sure the empty side is across from the inserter! is the fix to just have much larger grid sizes to account for the wait platforms? Make sure to leave room for a lubricant pipe to feed the blue belt assemblers. Pristina, Hamburg I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. The reason I asked about what a main bus should have is because I am rebuilding my base from scratch. One downside to this can be that all resources are used up before every machine gets fed. A throughput limited universal balancer may only have the capacity for a few unused outputs. Readers ask: Factorio Main Bus Guide? - Bus foundation Some players eventually phase out the main bus entirely in favor of robots. And the character saw they that they were good and that they would help him on his quest to get to end-game. Use the belt throughput numbers to determine how many lanes it should have. All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? - However, in most cases a belt is split away from the main bus that can deliver the resource to a sub-factory. you can also reduce needs late game with productivity modules. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. and our For the belt close to the assembler, split off half a lane of iron plates. Search reviews. Please see the. When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. The balancers/taps get very large above 4 since your next logical jump is 8. READ MORE: Rust: How to fix mouse cursor on screen, Main bus alternatives and more important details. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. These balancers can balance evenly between any inputs and any outputs. 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. To balance belts it has to be made sure that the output belts contain an equal number of items from each input belt. In essence this means that an n-n balancer is not a functional n-(n-1) balancer. Most likely you will need dedicated iron/copper smelting for green circuit production since so many things take them. by Rjskeet Thu Jan 10, 2019 2:53 am, Post Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! 6 years later and you still respond to almost each and every person. Amsterdam, Hamburg - Most basic science is done and I reworked it to start pushing towards beacon based systems. What items one puts on a bus is a personal preference. Now red belt can span 6 tiles, which is pretty good for parts of the bus. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! In general, no block should be greatly than 4 but 1 and 2 are fine. Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. All trademarks are property of their respective owners in the US and other countries. Putting a lane-balancer after a split-off is not necessary most of the time as the rest moves on if the belt has no draw or if only one lane is used. Advertisement The width of the bus can become a problem if it is very wide. One of the most popular alternatives is the modular outposts. Grouping differing items together can cause problems when splitting them off, hence only groupings of two differing items is recommended. READ MORE: Rust: How to fix screen tearing. Putting a lane-balancer after an inherently balanced build that produces the item is also not necessary as then half of the production pauses and the other half fills the moving lane to saturation. if its easier on the group to explain, I'd be happy to be suggested a video that covers such dilemmas and any others that I'm not yet imagining. The priorities can be set in various ways but this should not distract from the fact that more resource input should be added whenever this becomes a concern. I was pleasantly surprised when I saw you were behind this. it really stacks up over the 5/6 process steps to make a rocket. You'll get more benefit from your modules if you prioritize using them for more expensive things first. There's a lot to consider when building a main bus. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . Factorio main bus guide: Blueprint, design, alternative and more The gif on the right shows a 4 4 balancer being fed by two belts, but only outputting one belt which means that its throughput in that arrangement is 50%. Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. Glad you found it useful! Do you just want to finish the game, or do you plan on continuing after the rocket? You are very welcome! The idea is that one wants to draw from every belt (and lane even) equally to not have too few items at the current planned production and not have empty and at the same time standing belts of items. How many main bus lines do you generally use? - Factorio Forums Bowling. This can lead to designs of a base consisting of only train-stations with small logistic networks without any belts. Some of the most popular companies departing from Hamburg are: Comati PSG, DTG Deutsche Touring GmbH, Sindbad, Union Ivkoni, Winew and Rute Auto. This page was last edited on 31 August 2020, at 10:02. This is fixed by adding more furnace/mine set ups to keep production high. Make sure to re-balance belts after you split from them. It's all about trial and error as you start out, you can't be afraid to build something and let it run for a few hours to see how it works - if its not working right delete it and try something else. The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. - Green & blue circuits share a line going in. Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? So I'm starting of a new factorio game, planning on making my first rocket in this game. Provide all of their own modular factories and feed them with trains, and merely replace a certain part of the build once it runs out. You could be the first review for Hamburg Legion Lanes. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. Frankfurt (Airport), Hamburg Taking two belts off of this won't produce two belts worth of output, the middle one only carries half a belt to each side! by Amarula Thu Jan 10, 2019 3:44 pm, Post The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. - Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. I agree with Hedning, that it depends on whether you want to launch one satellite and then say "game over" (and start over), or continue on, and see how many satellites you can launch, and build a mega-base! Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. I do put steel and batteries on the bus. EDIT: Here is an example of what I call a stage 2 "starter" base. - The Steam Community of Rust shared some insights on how to design and build your main bus. You need to sign in or create an account to do that. Creating a train grid factory. - Reason being is to have 4 belts of green circuits at full power requires 6 belts of copper and 4 belts if iron. Phone number (716) 649-0940. Stealth Optional is supported by its audience. Search reviews. how to design cityblocks : r/factorio Lubricant: Used in making Electric Engines & Express (blue) level belts, splitters and undergrounds. You'll want production running while you work to keep you supplied. What are the most popular bus routes from Hamburg? The following is a split-off off a 4-wide bus. This means I still have throughput on my iron/copper busses for other things. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post However, each triangular base section is an entire huge main bus! Mad respect. Far better to make these locally as needed. What to have on the main bus :: Factorio General Discussions - Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.#Factorio1.0 #FactorioFundamentals #Tutorial-----------------------------------------------------Want to help out the channel? - Generally my main bus consists of iron plate, copper plate, and coal. In this particular case, the bottleneck can be fixed by feeding the two middle output belts with more splitters. What bus companies operate the routes starting from Hamburg? The orientation of and how wide the players monitor is also plays a role in this decision. Instead, I have a decentralized system where separate modular areas have inputs/outputs delivered/retrieved by train. Place Assemblers: 1 crafting Iron Gear Wheels, 1 each for belts and assemblers, then 8-10 for Green Science. Espaol - Latinoamrica (Spanish - Latin America), http://steamcommunity.com/sharedfiles/filedetails/?id=661582295, https://www.reddit.com/r/factorio/comments/4d3per/belt_balancer_compendium/, Red Circuits (Advanced Circuits) x1 (recommend x2). How Many Lanes Should A Bus Have? : factorio - reddit by Hannu Wed Jan 30, 2019 7:28 am, Post Hamburg. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. by CJ5Boss Thu Jan 10, 2019 2:40 pm, Post by ultralance12 Tue Jan 29, 2019 4:53 pm, Post Personally, Ill run 8 lines of copper, 8 lines of iron, 2 lines of steel, and 1 line each for coal and stone. It will just depend on you on which design you would do as long as the conveyor belt is included. I'm not a fan of linear buses, but I would urge you to plan out a production target and design according to that. by Rjskeet Thu Jan 10, 2019 1:55 am, Post What should be on main bus Factorio? Hamburg, Siegen There is no real right answer just whatever works best for your set up. Hamburg, Frankfurt Here is a checklist of those: READ MORE: Rust game file size: How big is the download? by Saemj Thu Jan 10, 2019 11:07 am, Post The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. Factorio SPLITTING OFF THE BUS How to Split off the bus 1.0 Tips and Tricks done quick - YouTube Buy Factorio here: https://www.humblebundle.com/store/factorio?partner=jdplaysMore. there were conveyor belts. The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. One of the most notable designs include the use of conveyor belts. by Aeternus Fri Jan 11, 2019 2:54 pm, Post So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Balancer mechanics - Factorio Wiki - The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. If you don't have red circuits yet, don't worry -- you're just planning for the future! Youre allowed to do your bus as you see fit. To have all the information in the palm of your hand download our mobile app for free! Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. Hannover, Hamburg Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. Definitely 4 green circuits. Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. For the belt furthest from the assembler, split off green circuits. Ideally, a balancer should be input and output balanced. Any arbitrary amount of input belts should be able to go to any arbitrary amount of output belts. Makes doing blue science and rockets later easier as well. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. First of all, you'll need to think of the best area in where to put it. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. 0eNqVld9ugyAUxl/FnKstwRbwT1sfY7fL0mhLHIlFh9DMGN99qO1mWrrCFfHI9+NwvgP0UFSaNZILBVkP/FCLFrL3HlpeirwaY6prGGRw5lJpE0Eg8tMYmGeEFAYEXBzZN2RkQB7Kt4WSWpVcsdNC1lRcKSYXsshBpmQu2qaWKixYpRbiePhAwITiirN509NHtxf6VJhlMvKIgaCpWyOrxbiqQYUUQWeGeBgTusFQdwz5BxN5ZxPZMLE3htowiTMGXykIjlyyw/wrtjBT70LdQKkFuvmFamO7LGVtxidY01bXXqq1avTYNXfgrW8hsa2Ou/v2tqS1SubEiA1BsKcX+HnVCPH1lzhAqb8X+M8KLh44QSKHIl6sxavEIVHvQ2I3JvEx13rMSOqCwBeEPYuN72as9wbZ+p5OgzEX7HQZZ4tnBkGVG52J0XDaUyB5+amCl6IL1nqtBf/SbE9fg9xMPTPZTuA0jmmabiihu2H4AQXcOK0=, 0eNqVlNFugzAMRX8F+WmTwkpSSlc+Y6/TVEEbdZZoYMGphir+fYZOHVrTijwhQu7J9Y3xGcrK6caiIcjPgLvatJC/n6HFgymqYY26RkMOJ7TkeEWAKY7DwmVHrKAXgGavvyGXvQhQvk2UyqtE0seJrKmQSNuJbDlDRrYwbVNbiktd0USc9h8CtCEk1Jeix5dua9yx5GNyeY8hoKlbltVmOJVRMW/t+JH2g6F/GDUbkzygLIPNLH2YNBijfJjVbMzVjIA9Wr27fFIeZnZ707cJvaweuFpfCY6v2B5szc/HWQ++ftumdtS4oUFuuK+hoSU+d5sZ9cXXAqUPIZPA3L1GpAy9Pb8ZFRx38pc2mjthy+BO97tLQ+L2tpNcBXSk30QWWov3p5XrwBHCFJ5t4xzMJxNeQFWwjNdUPFYUWTx8UvRUdtHCLZzBL6e36jkqeetJ23bkZmmqsmytpNr0/Q+uzw2D. This is sometimes done to get Items crafted into a chest for personal use like pipe which only uses Iron plates. Hamburg, Bremen https://steamcommunity.com/sharedfiles/ =754378586. Usually I make factories which consume 500 k - 1M iron plates per hour (4-8 blue belts), but three trains transport iron to green circuit factory, steel factory and main base (in which science packs are produced). http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? That means that a splitter can be used to put an equal amount of items on two belts. Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. People Also Viewed. https://wiki.factorio.com/index.php?title=Tutorial:Main_bus&oldid=182000. This item will only be visible in searches to you, your friends, and admins. If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. This is also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Hamburg, Berlin (Airport Schonefeld) Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. Copenhagen, Hamburg We have located 2 bus terminals and one bus stop in Hamburg. Valve Corporation. Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. Place another belt along the output side of the assemblers. This allows for expanability of systems, and easy pulling from the Bus. Munich, Hamburg steel, copper cable, iron gear wheel) but it gets way too complicated to belt weave and it winds up making more sense to having dedicated assemblers for each of their end products. Place these one tile away from the Red Science output belt. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Sometimes this can be fixed by looping the unused output back around the balancer and distributing it among the inputs. 3 is not wise since it is hard to tap properly and rebalance. Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. Hamburg, Skopje What is your definition of "main line bus" ? Tutorial:Main bus - Factorio Wiki - After that I begin to distribute production to separate factories and do not have single main bus for all products. I wouldn't go over 4 belts for anything, you can pull off easily and rebalance 4 belts. All rights reserved. how many belts of iron/copper/green circuits should I make, I'm currently planning on doing 4iron,4coppper,2green circuits. by Rjskeet Thu Jan 10, 2019 1:05 am, Post HAMBURG LEGION LANES - Evans, Hamburg, NY - Yelp Other times, this is not an option. IMPORTANT: Guide will be updated for Full Release when I can find the time to do so! The first bus me and my friend are working on is currently like 8 hours into development and we've just got everything set where we can start making plastic, so it takes a long time. This is a good measure to combat "spaghetti factories" as it forces someone to plan a structured layout and move everything to use items from the bus. Yet! I also have a return bus that carries science packs back to the lab area. - That means that a splitter can be used to put an equal amount of items on two belts. Bring the belt to the target lane, then split off, making sure you make the T-junction BEFORE connecting it to ensure that product fills only a single side of the belt. Place 2 rows of belts along the assemblers. Each of these is essential to your main bus design: Iron Plates x4 (recommend x8) Copper Plates x4 (recommend x8) Steel Plates x1 (recommend x2) Green Circuits x2 (recommend x4) Red Circuits (Advanced Circuits) x1 (recommend x2) Blue Circuits (Processing Units) x1. - Re: How many main bus lines do you generally use? I tried using next-level products (i.e. - Cookie Notice You especially want more gears and iron plates because that's what your betls cost to produce. One reddit post mentions the use of cargo wagons as a means to increase throughput and reduce the size of a bus. Here are some things people have put on their bus in the past: Each of these items would get a dedicated line of belts from which one would draw from if there is a need for the item. Split off a full belt of red circuits to go closest to the assemblers, since they are needed in highest quantity. Use a blueprint book instead of designing your own. Place assemblers in a grid-like pattern as shown, adding belts, inserters, and power poles. Factorio Base Tour - Hornet's 5.2k SPM Multiple Main Bus - YouTube For a comparison of belt, logistic robot and railway transport systems, refer to the Transport use cases tutorial. The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. Keep the main bus, build your new base close to it. through links on our site, we may earn an affiliate commission. by sha664817 Fri Feb 01, 2019 6:57 am, Post This indicates not enough products being produced to meet demand, this can be remedied with adding more lanes with corresponding more production further up the chain of production.
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